Monday, February 14, 2005

Ahoy! Minesweeper!

I've got a new entry for my list of Favorite Inventions. #1 is TiVo, #2 is iPod, and now I'm adding Google Maps at #3. You might scoff at the idea of a website as an "invention" but somebody had to come up with that software, and I salute them. I played around with the site for about 5 or 10 minutes earlier, and I'm never going back to Yahoo Maps or Mapquest.

I slept in twice last week. On Tuesday I slept until 6:45 (I normally get up around 6:00) but it was no big deal because I got to work at 8:25 and any arrival before 9:00 is pretty acceptable. But on Thurday I didn't even wake up until 9:00. Stupid alarm clocks, they don't usually fail me, and I don't think I've ever slept a full 3 hours longer than I'd meant to. Definitely not on a weekday. I don't know what that was all about. I made it to the office by 10:00 so it wasn't too bad. I worked through lunch and stayed a little late to make up the time. No harm done. Update your log books.

I don't understand how Minesweeper works. I've always assumed the 99 mines are randomly generated, and then the rest of the squares are filled in with their appropriate numbers, and this happens automatically whenever you start a new game. But if this was true, then I'd think that every once in a while I'd hit a mine on the very first square. This never happens though. I've hit it on the second or third click countless times, but never the first. I demand an explanation.

3 Comments:

Blogger Jeremy said...

Whoa, are you sure about that? I just did a little test and hit square #15 (if the top left square is #1 and then the numbering goes to the right) 100 times and never once hit a mine. Then I started over and hit two squares each time before resetting (each time I hit #1 and then #15) and #1 was never a mine, but #15 was a mine 15 times (I'm sure the numbering is purely coincidental.) So that's 200 straight times where the first try wasn't a mine, but 15 out of a 100 where the second one was. Am I just that lucky? You're positive you've hit one on the first try? Maybe you should try it out some more.

February 14, 2005 4:31 PM  
Blogger Jeremy said...

Ah, I totally forgot about the code. That explains the lack of first click death. I'm surprised the whole map is reconfigured based on your first click, that's much more complicated from a programming standpoint than just assigning numbers based on the random placement of mines. But anyhow, Brian, I bow to your Minesweeping knowledge.

February 15, 2005 9:21 AM  
Blogger Jeremy said...

I figure once Rella is up and running at full steam (or close to full steam) as he is now, Jukkity updates of the Quailman posts are slightly redundant. The focus here at Jukkity has changed slightly since its inception. When Kyle isn't on one of his extended hiatuses, we expect you to be checking his blog at least several times a day anyway. If he goes on hiatus, then it's up to Jukkity to notify his public when he returns.

February 22, 2005 2:52 PM  

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